[公告]10.2.2 修正了 10.2 开始引入的 Android 渲染性能问题,可喜可贺

一句话:Android 程序终于可以在 10.2.2 变得正常了。

官方QC:https://quality.embarcadero.com/browse/RSP-18799

官方说法:

This has been addressed in 10.2 Release 2. The performance of the demos linked with this report is the same it was in Berlin 10.1.2. I’ll blog in the coming days with the actual data I have collected. We have tried on different devices of different power, and all data is about the same – with minor differences. This is a large improvement on 10.2.1, which was a large improvement on 10.2.

这个问题已经在10.2.2中解决。关联到本报告的演示示例性能现在已经和柏林10.1.2一样。我将在未来的博客中我收集到的实际数据,我们尝试了不同能力的不同设置,所有数据都几乎一样-稍有一点点不同。这是对10.2和10.2.1是一个重大的提升。

由此引起的性能的改善就是许多原来显得的卡的地方不卡了,大家可以多多测试下。仅此一点,开发 Android 的用户来说,这个版本我们可以将其定义为推荐更新。

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